Avoided, Missed, Normal, Hit, and Critical.
Avoided = "Avoid" word shows up on your/enemies' attacks.
It just means you/they completely missed. No damage was dealt.
Missed = "Miss" word and the numerical value of your/their attack shows up.
It only deals about 20% of the normal attack.
Normal = Just the numerical value of your/their attack.
It deals a normal damage.
Hit = "Hit" word and the numerical value of your/their attack shows up.
It deals about 120% of the normal attack.
Critical = "CRITICAL" word and numerical value of your/the attack shows up.
Strongest normal attack possible. It deals 200% of the normal attack.
Stats that affect them:
Evasion - Increases chances to completely AVOID their attacks.
Flexibility - Increases chances for their attacks to MISS and get less damage.
Accuracy - Reduces chances for them to AVOID or to make your attacks MISS.
Fatal Blow - Increase your chances to do a HIT attack.
Critical Rate - Increase your chances to do a CRITICAL attack.
Elasticity - Reduces chances for enemies to do a HIT or CRITICAL attack on you. (i never seen this at the moment)
Some Misconceptions: (translation errors, i guess...)
Fatal Blow is not the only stat affect skills. Everything affects it because some
skills do Criticals and some also Misses.
In-game description: Fatal Blow = You can use power strike.
*I think some people tought of this as a good stat for skill spammers.
It's description have relations with Critical Rate.
In-game description: Critical Rate = Able to cause deadly damage to enemy.
More powerful than power strike.
Judging from its description. I think my idea is right because it's true that Critical is really more powerful than Power Strike/Fatal Blow.
- Got it from Angeline, Holic Player @ Holic Online forum