PRIEST
The Priest is the healing class in Holic. Priests are capable of superior single target and party healing along with resurrection. However, Priests are capable of a lot more than just healing as they learn very useful buffs for themselves and party-members, along with incredibly powerful debuffs to fight foes with. Unlike some other MMOs where the healing class is party-only, Priests are fully able to solo in Holic. They may not be as fast at killing mobs as a Monk or Mage, but they can get the job done just the same.
STATS & EQUIPMENTS
Priests that solo are recommended to equip wisdom-based items. Wisdom helps accuracy and magic attack. The most useful soloing spells are Toxic of Light (Damage and timed poison), Blind (reduces target's evasion), Decelete (completely stuns target for 45 seconds), Soul Temptation (curses and inflicts damage) and for AOE, Divine Flash.
Priests that prefer partying are recommended to equip Spirit-based items which will supply much more MP. In parties, the Priest will be debuffing and healing rather than attacking, so the extra MP will save time and pots.
For a weapon, a One-Handed Staff with a Sheild is preferable. A Two-Handed Staff will heal for more but will cast slower. Slower casting can be debilitating for Priests in both parties and soloing.
SKILL LIST
Descriptions of skills up to Level 25
Further skills are searchable in the game, but there are no descriptions.. I will add those once I get the skill! Some skills below actually level up, but I left the levels out as I don't know how far they actually go yet...
Weapon
Hit Saber - One handed staff skill, strong physical damage.
Thrust Saber - Two handed staff skill, strong physical damage.
Class
Holy Intelligence - Increase MP by holy power of priest for a certain period of time. party buff
Soul Barrier - Generates barrier that absorbs damages. This lasts like a minute and is pretty much invincibility
Holy
Cure - Single target, heals HP.
Divine Light - Single target, damages enemy.
Toxic of Light - Single target, poisons and damages enemy.
Regeneration - Restores HP over time.
Purify - Single target, cures all abnormal conditions.
Divine Flash - AOE (multi-target) holy damage.
Cura - Heals some HP of the entire party.
Eternal - Resurrection Magic, Reviving unconcious mate. Note: You also get back the 5% you lost when you died
Invisible - Be invisible for a certain amount of time.
Strengthening
Flash of Protection - Increases Physical Defense. party buff Stacks with monk's physical defense party buff!
Group Earth Barrier - Increase immunity to earth. party buff
Aero Barrier - Increase immunity to wind. party buff
Group Fire Barrier - Increase immunity to fire. party buff
Cold Barrier - Increase immunity to ice. party buff
Reinforce Hollyness - Increase holy type attacks. self buff
Mist On - Increase Evasion, decrease casting abort rate. Single target buff
Evasion - Increases Evasion enormously for a temporary period of time. Single target buff
Immunity - Increases immunity to blind and silence. Single target buff
Weakening
Droop - Decrease target's physical defense for a certain period of time.
Paralyze - Silence effect.
Blind - Blind debuff, blinds the targets eyes and reduces evasion rate of target.
Slow - Reduces attack speed.
Silence - Silence target, will not be able to cast spells.
Soul Temptation - Curses and damages selected target.
Decelete - Move speed debuff, slows target temporarily. Note: this actually stops the target, it can't move or do anything - I confused this for sleep at first.
Sleep - Puts target to sleep
- From Holic Online Forum, Guide